Redmond-based Harbinger Knowledge Products is helping lead this
educational revolution with Raptivity, a software product that enables
instructors to create highly interactive eLearning content with games,
simulations, 3D objects, videos and even “virtual worlds” that bring
subjects to life. The games also test a student’s retention of the content
presented in the course and are modeled after popular TV game shows to bring
the content to life.
In recent years, many educators have started trading in traditional
textbooks, lectures and slide shows for vivid, interactive eLearning
software as they discover that students learn complex subjects more easily
and retain information more thoroughly when education is interactive and
fun.
One of the schools that has deployed Harbinger’s cutting-edge interactive
eLearning software is Kaplan University, one of the nation’s largest online
colleges. Michael Fimian, an instructional designer with Kaplan, said the
university has now developed more than 100 courses using the Raptivity
software, and that number is expected to grow exponentially in the next few
years.
“We’re going through a real turning point in how we teach students,”
Fimian said. “A lot of courses have historically been text based, but as the
world evolves into more visual and interactive communications we need to
change as well. There has been a big push at Kaplan and other schools to
build more interactivity in course design. The next 10 years are going to be
very interesting as this trend grows.”
Fimian said that there are other eLearning software programs available,
but Raptivity is his choice for a variety of reasons. “It’s a great tool,”
he said. “It’s extremely easy to use. You don’t have to be a software
programmer or a designer to use it; any teacher can simply follow the
template and create their own, customized interactive program. The hardest
thing to do is to decide which of the 200 templates you want to use!”
Vikas Joshi, chairman and managing director of the Harbinger Group, said
the company designed the company’s eLearning software with busy teachers and
corporate trainers in mind. “Our goal was to make Raptivity both a powerful
educational tool, and simple to use at the same time,” he said. “This allows
teachers to focus on what they do best – to teach and inspire students,
rather than spend their time being software programmers.”
San Francisco State University has deployed Raptivity in courses for
English students and said the software is making life easier for
instructors.
“Raptivity offers a wide range of learning interactions,” said Catherine
Avington, an instructional designer at SFSU. “It’s easy to build
interactions for verbal similarities, sequences, classification and
analogies. Raptivity enables me to concentrate on the designing of the
interaction rather than programming software.”
Although a growing number of colleges are incorporating interactive
eLearning software in their programs, it’s not just professors and school
teachers who are changing the way they teach. Trainers with a number of
Fortune 500 corporations, police departments and even the U.S. Army have
started deploying Harbinger’s Raptivity software. Customers include Disney,
MetLife, Chase, Honda Canada, Abbot Laboratories, Chipotle and the Los
Angeles Police Department, to name just a few.
Philips Children’s Medical Ventures is one such company that is using
interactive eLearning software in employee training, and Mary Coughlin said
the reaction from employees has been tremendous.
“Our training group does quarterly satisfaction surveys for our internal
customers – sales, marketing, engineering, product support, etc. – and our
scores have risen dramatically since we launched our learning resource site
with the Raptivity games,” she said. “Many folks commented specifically on
the games as a fun way of transferring knowledge. This product purchase has
really shown an ROI for our training team!”
For more information about Raptivity or other Harbinger Knowledge
Products, please visit
http://www.raptivity.com or call 425.861.8400.
About Harbinger Knowledge Products
Harbinger Knowledge Products is recognized as a global leader in
interactivity solutions for knowledge-sharing applications, including
learning, presentation and web development. Harbinger Knowledge Products is
a part of Harbinger Group, which serves customers in over 45 countries
through its offices in Pune (India), Redmond (WA, USA), San Jose (CA, USA),
Pleasanton (CA, USA), London (UK) and through its partner network worldwide.
Harbinger's patent-pending technology and sound thought leadership have
resulted in groundbreaking products, including market-leading Raptivity,
innovative YawnBuster and cutting-edge TeemingPod. For more information,
please visit
www.harbingerknowledge.com